A righteous sentinel who makes a covenant against undead vows to restore any animated corpse he encounters to its natural state of death, and destroy any residual undead energy in the process. Although these righteous sentinels recognize that not all undead are evil, some are quite willing to destroy neutral and good undead along with all the evil ones. Skills: The righteous sentinel with the covenant against undead adds Knowledge (religion) (Int) to his list of class skills. In addition, whenever a righteous sentinel with a covenant against undead uses Knowledge (religion) to identify or gain information about undead, he receives a bonus on the check equal to 1/2 his righteous sentinel level (minimum +1). Covenant Powers: A righteous sentinel with the covenant against undead gains the following abilities as he increases in level.
Righteous Bond: The righteous sentinel can add the allying*, brilliant energy, defending, disruption, flaming, flaming burst, ghost touch, holy, huntsman*, keen, speed, and transformative* special weapon properties to his bonded weapon. Alternately, the righteous sentinel adds the Life-Giver template (see New Templates on the MCA Supplement page) to his bonded companion at 11th level. (*Advanced Player’s Guide) Covenant Spells: The righteous sentinel adds the following spells to his spell list: 1st level–ghostbane dirge*, protection from evil, sanctify corpse‡, veil of positive energy‡; 2nd level–blessing of courage and life*, halt undead, light lance*, vestment of the champion‡; 3rd level–blade of bright victory‡, ghostbane dirge (mass)*, magic circle against evil, searing light; 4th level–death ward, disrupting weapon*, flame strike,holy sword. (*Advanced Player’s Guide, ‡Ultimate Magic) Code of Conduct: Destroy all undead. Put to rest the poor souls turned against their will. Prevent the taint of undeath from spreading to the newly dead, blessing or burning the corpses as necessary. |
Classes > Multiclass Archetypes > Ranger > Righteous Sentinel (Ranger/Paladin) > Divine Covenants >