Horn of the Great Minotaur

Slot none; Aura strong evocation; CL 20th; Weight 5 lbs.

DESCRIPTION

This peculiar artifact was once the actual horn of the great Sirjif minotaur hero of the Off-Worlder War, Therak Quenalthirr. The horn was given to Therak by the ruler of a kingdom of giant beetle riding warriors as a reward for defeating a malicious red dragon of immense power that had terrorized the city and its people for a number of years. The citizens were forced to provide large quantities of food, as well as gems and precious metals which they mined from the nearby mountains. Therak, along with his companions, battled with the voracious wyrm and were victorious. However, in the ensuing battle, one of his horns was broken off in a vicious attack by the dragon. 

Following the conflict, the people presented the minotaur with a perfectly crafted ironwood horn encrusted in diamonds to replace the one he had. This new horn was magically attached to his head by one of his companions, and from that time forward he wore it as a symbol of his bravery and the kindness of others. Some time later, the horn was further enchanted by another wizard friend of his, Wu Yan Ravenhill. However, during the enchanting process the horn swelled with arcane energies, imbuing the horn with far more power than was planned. 

As the years passed, Therak engaged in many battles. During one such battle, his new horn was once again broken off, and he was defeated by his powerful foe. He later awoke to find his horn gone and his attempt to locate it was in vain. After some time he had his horn replaced by one with far less power, but he eventually learned that his original diamond encrusted horn has resurfaced in many parts of the world, aiding those in need. The horn continues to roam throughout the world of its own volition to this day, seeking new hosts to reawaken its powers. 

POWERS

The Horn of the Great Minotaur is finely crafted from ironwood, and covered with diamond dust on its surface. The horn functions as a ring of feather fall when held, and emits an aura of magic that provides the user with spell resistance 21. The horn itself has been constructed with a hollow core and a screw cap stopper which holds one dose of a cure critical wounds potion (4d8+20) that replenishes itself once per day. 

If the horn is placed on a horn stump of a minotaur or other horned creature, the horn magically bonds to it. The proper command word releases the horn so the potion property may be used. When the horn is attached, the users gains fast healing 2 and is granted the following additional spell-like abilities.

Spell-Like Abilities (CL 20, concentration +27) 
    • 3/daydivine power, fly
    • 1/day–greater teleport, true seeing
    • 1/weekheal

    DESTRUCTION

    Currently unknown.