Monarch Faerie Dragon, Elder (CR 10)

A pair of brightly colored butterfly wings sprouts from the back of this miniature dragon. 

XP 9,600
CG Large dragon
Init +4; Senses darkvision 60 ft., low-light vision; Perception +20

DEFENSE

AC 25, touch 11, flat-footed 24 (+1 dodge, +14 natural)
hp 138 (12d12+60)
Fort +13, Ref +8, Will +13
DR 15/cold iron and 10/magic; Immune paralysis, sleep; SR 19

OFFENSE

Speed 30 ft., fly 120 ft. (average), swim 30 ft.
Melee bite +18 (1d8+6)
Space 10 ft., Reach 10 ft.
Special Attacks breath weapon (10-ft. cone, euphoria, Fort DC 21 negates, usable every 1d4 rounds)
Spell-Like Abilities (CL 9th; concentration +25)
   At-will-reduce person (up to three size categories; self only)
   3/day-greater invisibility (self only)
   1/day-commune with nature, mind fog
Spells Known (CL 9th; concentration +25)
   4th (5/day) charm monster (DC 20), hallucinatory terrain (DC 20)
   3rd (7/day) displacement, major image (DC 19), suggestion (DC 19)
   2nd (8/day) blur, daze monster (DC 18), haunting mists (DC 18), mirror image
   1st (8/day) grease (DC 16), memory lapse (DC 17), obscuring mist, silent image (DC 17), sleep (DC 17)
   0 (at will) breeze, dancing lights, detect magic, flare (DC 16), ghost sound (DC 15), mage hand, open/close, spark (DC 16)

STATISTICS

Str 23, Dex 11, Con 21, Int 22, Wis 20, Cha 22
Base Atk +12; CMB +19; CMD 29 (32 vs. trip)
Feats Acrobatic, Arcane Strike, Dodge, Hover, Improved Initiative, Mobility
Skills Acrobatics +17 (+0 when jumping), Bluff +21, Diplomacy +21, Fly +29, Knowledge (nature) +21, Perception +20, Sense Motive +20, 
   Stealth +23, Swim +29, Use Magic Device +21
Languages Common, Draconic, Elven, Sylvan; telepathy 100 ft.

SPECIAL ABILITIES

Breath Weapon 15-foot cone, euphoria for 1d6 rounds, DC 21 Fort negates. Creatures affected by euphoria are staggered, sickened, and 
   immune to fear effects for the duration. An elder faerie dragon can use this breath weapon once every 1d4 rounds. The save DC is 
   Constitution-based.
Change Shape (Su) An elder or older monarch faerie dragon can take any animal or humanoid form 4/day as if using polymorph.
Sleep Breath (Su) In addition to a cone of euphoria gas, an elder monarch faerie dragon can breathe a cone of sleep gas. Creatures within 
   the cone must succeed on a Will save or fall asleep for 1d6 rounds plus a number of additional round equal to his Constitution modifier.
Spells A greater monarch faerie dragon casts spells as a 9th-level sorcerer.
Woodland Stride (Ex) An elder monarch faerie dragon may move through any sort of undergrowth (such as natural thorns, briars, overgrown
   areas, and similar terrain) at its normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown 
   areas that have been magically manipulated to impede motion, however, still affect it.

ECOLOGY

Environment temperate and warm forests
Organization solitary or clan (2-8)
Treasure standard