Bond of Omniscience (Knowledge Sphere)

School divination; Level vicar 20; Sphere knowledge


Casting Time 1 minute
Components V, S, DF


Range personal and close (25 ft. + 5 ft./2 levels)
Targets you plus a number of willing creatures equal to your Wisdom modifier, no two of which can be more than 30 ft. apart (see text)
Duration 1 hour/level (D)
Saving Throw none (see text); Spell Resistance no (see text)


You create a telepathic bond between yourself and a number of willing allies equal to your Wisdom modifier. This functions as telepathic bond but also grants bonded allies the benefits of a mind blank and true seeing spell (though this mind blank effect is ineffective against spells cast by allies that are part of the telepathic bond).

While this spell is in effect, it grants a number of benefits. At will, you can use identify, as the spell. You can, as a move action, concentrate on a single item in your hand or on an individual within 60 feet and determine its properties and command words as if having studied it for 3 rounds. While focusing on one individual or object, you cannot identify any other object or individual within range.

Bonded allies can fight in tandem as the battle link spell, and are under the constant effect of a foresight spell, except that they gain a +5 insight bonus to AC and on Reflex saves instead of +2. They also gain a +5 insight bonus to their initiative, and a +10 insight bonus to all skill checks. They can take 10 with any untrained skills, or 20 with trained skills, even if they normally cannot.

In addition, the spell also grants bonded allies a sixth sense. During the spell's duration, each ally (including you) may gain a single insight bonus equal to your caster level (maximum +25). This functions as moment of prescience, except that each ally can choose to apply their individual bonus to a single roll, or split it among multiple rolls, the total of which cannot exceed the total granted bonus.