War Band (War Sphere)

School conjuration (summoning); Level vicar 20; Sphere war


Casting Time 1 minute
Components V, S, M (miniature of an army commander), DF


Range medium (100 ft. + 10 ft./level)
Effect an army of humanoids
Duration 1 hour/level
Saving Throw none; Spell Resistance no


You summon forth an army of loyal humanoids ready to follow your orders without question. This army consists of 1 general (CR14 NPC), 2 lieutenants (CR 5 NPCs), 6 sergeants (CR 3 NPCs), 15 cavalry (CR 2 NPCs of the cavalier class), 35 archers (CR 1 NPCs of the fighter, ranger, or warrior class), and 50 footmen (CR 1 NPCs of the barbarian, fighter, or paladin class). Unless otherwise designated, each NPC has an alignment, race, and class appropriate to your war band. You also gain a number of animated siege engines that obey your commands as the siege trees spell.

In addition, a fog of war covers the battlefield, granting you and your allies a morale bonus to attack and damage rolls, and to Fortitude saves equal to your Wisdom modifier.