Alahazra (Iconic Oracle 12)

Only those who refuse to see truth are truly blind. Such is the verdict of Alahazra, bride of the sun and prophet of the burning sands.

Alahazra (Iconic Oracle 12) CR 12

XP 19,200
Female Human Oracle 12
LG Medium humanoid (human)
Init +3; Senses blindsense 30 ft. darkvision 60 ft., Perception +1


AC 22, touch 15, flat-footed 18 (+5 armor, +1 deflection, +3 Dex, +1 dodge, +2 natural)
hp 69 (12d8+12)
Fort +6, Ref +8, Will +10
Weaknesses oracle's curse (clouded vision)


Speed 30 ft.
Melee +1 quarterstaff +10 (1d6 + 1) or touch of flame +9 touch (1d6 + 6 fire)
Ranged sling +7 (1d4)
Special Attacks firestorm 2/day (12d6 fire, DC 25), heat aura 3/day (6d4 fire, DC25), touch of flame 12/day (1d6 + 6 fire)

Oracle Spells Known (CL 12th; concentration +19 [+23 cast defensively])
6th (4/day) - fire seeds (DC 27), mass cure moderate wounds, dust form 5th (7/day) - cleanse, flame strike (DC 26), mass cure light wounds, summon monster V (fire elementals only) 4th (7/day) - blessing of fervor, cure critical wounds, divine power, spiritual ally, wall of fire (DC 25)
3rd (8/day) - cure serious wounds, daylight,  fireball (DC 24), sacred bond, searing light (DC 22), summon monster III
2nd (8/day) - bull’s strength, cure moderate wounds, eagle’s splendor, oracle’s burden (DC 21), resist energy, zone of truth (DC 21)
1st (9/day) - burning hands (DC 22), cure light wounds, divine favor, doom (DC 20), magic stone, obscuring mist, sun metalUC
0th (at will) - detect magic, detect poison guidance, mending, read magic, resistance, spark, stabilize, virtue
Mystery Flame


Before Combat Alahazara will cast sacred bond on an ally who will enter melee.
During Combat
 Alahazara prefers to stay out of melee, casting offensive spells like fireball, flame strike and fire seeds while also healing her allies with the Glorious Heat feat. If one of her allies could benefit from flanking (such as a Rogue), she casts spiritual ally, using it to set up flanking for that ally. If forced into melee, Alahazara will defensively cast divine power, activate her heat aura ability and attack with her quarterstaff.


Str 10, Dex 16, Con 10, Int 13, Wis 12, Cha 29
Base Atk +9/+4; CMB +9; CMD 21
Abundant Revelations (firestorm), Abundant Revelations (heat aura), Combat Casting, Dodge, Elemental Focus (fire), Glorious Heat, Greater Elemental Focus (fire)
Skills Acrobatics +18, Climb +15, Diplomacy +24, Heal +16 (+18 with healer's kit), Knowledge (history) +16, Spellcraft +16
Languages Common, Draconic
SQ revelation (burning magic, firestorm, heat aura, touch of flame)
Combat Gear  scroll of aid, scroll of breath of life, scroll of dispel evil, scroll of freedom of movement (2), scroll of magic circle against evil, scroll of protection from energy (3), scroll of shield of faith, scroll of summon monster II, scroll of weapon of awe, scroll of wrathful mantle, thunderstone, wand of cure light wounds (50 charges), wand of admonishing ray (50 charges); Other Gear +2 studded leather armor of energy resistance (fire), +1 flaming quarterstaff, amulet of natural armor +2, sling with 10 bullets, backpack, belt of incredible dexterity +2, clear spindle ioun stone, cloak of resistance +2, fortune-telling bones, two golden bracelets worth 100gp each, headband of alluring charisma +6, healer’s kit, rations (6), ring of protection +1, scroll of bear’s endurance, scroll of break enchantment, scroll of cat’s grace, scroll of continual flame, scroll of diagnose disease, scroll of fox’s cunning, scroll of heal, scroll of lesser restoration (2), scroll of restoration (2), silver holy symbol, spell component pouch, 3,060 gp