Lem (Iconic Bard 1)

Born a slave in a land under the shadow of devils, Lem was blessed with a quick wit that earned him easier work as an entertainer. He escaped from slavery, and looks for things to laugh about so he can forget the misery his fellow halflings endure back home.

Lem (Iconic Bard 1) CR 1

XP 400
Male Halfling Bard 1
CG Small humanoid (halfling)
Init +2; Senses Perception +2


AC 15, touch 13, flat-footed 13 (+2 armor, +2 Dex, +1 size)
hp 10 (1d8+2)
Fort +3, Ref +5, Will +3; +2 vs. fear


Speed 20 ft.
Melee short sword +3 (1d4–1/19–20)
Ranged sling +3 (1d3–1)
Special Attacks bardic performance 8 rounds/day (countersong, distraction, fascinate, inspire courage +1)

Bard Spells Known (CL 1st; concentration +5)

1st (2/day)charm person (DC 15), sleep (DC 15)
0th (at will)dancing lights, detect magic, ghost sound (DC 14), prestidigitation


During Combat Lem knows he is best in a supporting role, and tries to stay out of melee if possible. Instead, he uses his bardic performance ability to inspire courage in his companions, alternating between giving support and using well-placed spells to charm or otherwise waylay foes.


Str 8, Dex 14, Con 14, Int 13, Wis 10, Cha 18
Base Atk +0; CMB –2; CMD 10
Feats Weapon Finesse
Skills Acrobatics +8 (+4 when jumping), Bluff +8, Climb +1, Diplomacy +8, Knowledge (arcana, nobility) +6, Perception +2, Perform (wind) +8, Sense Motive +4, Stealth +10
Languages Common, Elven, Halfling
SQ bardic knowledge +1
Combat Gear scroll of cure light wounds, caltrops; Other Gear leather armor, short sword, sling with 10 bullets, backpack, bedroll, flute, hooded lantern, scroll case, silk rope (50 ft.), smokestick, spell component pouch, trail rations (2), waterskin, 7 gp