Orphaned by a gnoll attack on a city of pilgrims, a starving young Seelah was fascinated by a paladin's shining helm. After her theft of the helm led to the paladin's death while defending the city, the guilt-stricken girl climbed onto the paladin's pyre—only to be saved by the other paladins, who took her in and made her one of them.
XP 3,200 DEFENSEAC 25, touch 10, flat-footed 25 (+11 armor, +4 shield) OFFENSESpeed 20 ft. At will—detect evil Paladin Spells Prepared (CL 4th; concentration +7) TACTICSDuring Combat Seelah is fearless, especially in the face of evil, and she faces fiends, undead, and those with malicious intent head-on. Against particularly powerful evil foes—especially fiends and evil dragons—she channels her goddess's power into her attacks with her smite evil ability. If she has already expended her daily uses of smite evil, she uses her divine bond to increase her weapon's power. When her allies are injured or in trouble, Seelah puts herself in harm's way in an effort to heal them. STATISTICSStr 18, Dex 10, Con 14, Int 10, Wis 13, Cha 16 |