MultiClass Archetypes are meant to make the painful downsides of multiclassing less painful, allowing you to fit a character to a concept without making that character inherently weak. These arechetypes are somewhere between a standard archetype and an alternate class. Each one has evolved from just an idea into a full-blown entity through a painstaking process of edits and rewrites, and we hope that some people will use them in a game and enjoy our work!
Below you can see many of our final versions of Multiclass Archetypes, but if you'd like something you can download and use on an e-reader or iPad, here are links to our full-featured and fully-illustrated PDFs:
MultiClass Archetype Supplements