Order of the Temple Bastion

A cavalier who belongs to the order of the temple bastion has dedicated himself to the faith of one of the deities, and is chosen as a special servant for one of its temples. Cavaliers of this order labor to defend the patrons of the faith, further the tenets of his church, live in accordance to those tenets, and ensure that the interests of the church are protected. This order complements the Knight Templar multiclass archetype.

Edicts: The cavalier must adhere to the strictures of the faith, place the interests of the church above all else, punish those who seek to slay the agents of the faith, provide support to the church’s hierarchy, and remain vigilant against conspiracies meant to destroy the faith.

Challenge: Whenever an order of the temple bastion cavalier issues a challenge, he receives a +1 morale bonus on attack and damage rolls made against the target of his challenge if the target makes an attack against a target other than the cavalier. This bonus lasts for 1 minute. The bonus increases by +1 for every four levels the cavalier possesses.

Skills: An order of the temple bastion cavalier adds Knowledge (planes) (Int) and Knowledge (religion) (Int) to his list of class skills. An order of the temple bastion cavalier can make Knowledge (religion) skill checks untrained. If he has ranks in the skill, he receives a bonus on the check equal to 1/2 his cavalier level (minimum +1) when making attempts to identify religious symbols or servants of another faith.

Order Abilities: A cavalier belonging to the order of temple bastion gains the following abilities as he increases in level.

Chosen Piety (Ex): At 2nd level, the cavalier must choose one domain from among those belonging to his deity and gains the domain’s 1st level ability.

True Devotion (Su): At 8th level, the cavalier gains his chosen domain’s 8th level ability.

Unshakable Faith (Su): At 15th level, the cavalier’s weapons are treated as aligned (either chaotic, evil, good, or law) for the purposes of overcoming damage reduction, according to the alignment of his deity. Any attack made against an enemy within 10 feet of him is treated as aligned for the purposes of overcoming damage reduction. This ability functions only while the cavalier is conscious, not if he is unconscious or dead.