Order of the Mystic Warrior

A samurai who belongs to this order has learned to tap into the mystic energies deep within his soul. An order of the mystic warrior samurai emphasizes inner strength, mental discipline, and control over one’s internal energy. Samurai of this order tend to have tremendous will power, mental fortitude, strong convictions, and are versatile when faced with difficulties. This order complements the Shogun’s Shadow multiclass archetype.

Edicts: The samurai must protect his sovereign lord, adhere to his lord’s dictates, and be ever watchful for those who seek to deceive his lord of himself. He must always place the will of is master before his own, strive to increase his mental discipline, and take every opportunity to further his lord’s cause.

Challenge: Whenever an order of the mystic warrior samurai issues a challenge, he receives a +1 bonus on attacks made against the target of his challenge. This bonus increases by +1 for every four levels the samurai possesses. Furthermore, should the order of the mystic warrior samurai use his Sense Motive skill to counter any feint made by the target of his challenge during combat, he gains a +2 bonus on all such skill checks until the end of the challenge.

Skills: An order of the mystic warrior samurai adds Acrobatics (Dex) and Sense Motive (Wis) to his list of class skills. In addition, an order of the mystic warrior adds his Charisma modifier to any opposed Sense Motive skill checks made against a Bluff check.

Order Abilities: A samurai that belongs to the order of the mystic warrior gains the following abilities as he increases in level.

Ki Pool (Su): At 2nd level, the samurai gains a pool of ki points, supernatural energy he can use to accomplish amazing feats. The number of points in the samurai’s ki pool is equal to 1/2 his samurai level + his Charisma modifier (minimum 1). As long as he has at least 1 point in his ki pool, he treats any Acrobatics skill check made to jump as if he had a running start. At 10th level, he also reduces the DC of Acrobatics skill checks made to jump by 1/2 (although he still cannot move farther than her speed allows).

By spending 1 point from his ki pool, a samurai can make one additional attack at his highest attack bonus, but he can do so only when making a full attack. In addition, he can spend 1 point to increase his speed by 20 feet for 1 round. Finally, a samurai can spend 1 point from his ki pool to give himself a +4 insight bonus on Stealth checks for 1 round. Each of these powers is activated as a swift action. The samurai can gain additional powers that consume points from his ki pool by selecting certain ninja tricks.

The ki pool is replenished each morning after 8 hours of rest or meditation; these hours do not need to be consecutive. If the samurai possesses levels in another class that grants points to a ki pool, his samurai levels stack with the levels of that class to determine the total number of ki points in the combined pool, but only one ability score modifier is added to the total. The choice of which score to use is made when the second class ability is gained, and once made, the choice is set. The samurai can now use ki points from this pool to power the abilities of every class he possesses that grants a ki pool.

Renewed Resolve (Su): At 8th level, the samurai can spend 2 points from his ki pool to regain one use of his resolve ability.

Amend Challenge (Su): At 15th level, the samurai can spend 4 points from his ki pool to change the target of his challenge as a swift action.