Order of the Majin

While most samurai deem their mounts as trusted allies and companions, some form an even deeper bond with his mount or some other magical creature that extends into the realm of the supernatural. A samurai of the order of the majin uphold a proud tradition and heritage, and battle alongside their bonded creature for the glory of good or evil. Samurai who follow the order of the majin are held in the highest regard y their fellow samurai. This order complements the Mechagolem Commander multiclass archetype.

Edicts: The samurai must protect his bonded creature as a trusted friend. He must never retreat from an enemy with whom he is engaged in battle. He must seek to battle his foes in single combat whenever possible, refusing aid from anyone but his bonded creature.

Challenge: Whenever an order of the majin samurai declares a challenge, he can offer a bold and intimidating speech that declares both his and his bonded creature’s names and powers. As long as both the samurai and his bonded creature attack the target of the challenge together, the bonded creature gains a +1 bonus on its CMB against the target of the challenge. This bonus increases by +1 for every four levels the samurai possesses.

Skills: An order of the majin samurai adds Disable Device (Dex) and Knowledge (arcana) (Int) to his list of class skills. He can make Knowledge (arcana) skill checks untrained. In addition, whenever an order of the majin samurai makes a Craft check to repair an item or create a masterwork item, he receives a bonus on the check equal to 1/2 his samurai level (minimum 1).

Order Abilities: An order of the majin samurai gains the following abilities as he increases in level.

Bond Senses (Su): At 2nd level, the samurai gains the summoner’s bond senses ability.

Companion’s Call (Sp): At 8th level, the samurai gains the summoner’s maker’s call ability.

Merge Forms (Sp): At 15th level, the samurai gains the summoner’s merge forms ability. A bonded creature merged with its samurai gains all the benefits of the samurai’s challenge. The samurai can normally use his resolve ability while merged, but any healing spells must specifically target either the samurai or his bonded creature, not both.