The forested country of Nirmathas is known for its rangers—skilled trackers, marksmen, and silent stalkers under the leafy canopy. Nirmathas has no formal military, for her people love their freedom and are reluctant to take orders from anyone, so her defense falls to individual scouts and small groups of allied commandos. Many of Nirmathas’s rangers take the guide or skirmisher archetypes, but some focus on the magic of stealth. These irregular troops fight against the frequent invasions by Molthuni soldiers, striking quickly and melting into the green shadows as soon as their opponents rally themselves for a counterattack.
A Nirmathi irregular has the following class features.
Weapon and Armor Proficiency
A Nirmathi irregular is proficient with all simple and martial weapons and with light armor.
This replaces the normal ranger armor and weapon proficiency.
Focused Enemy (Ex)
At 1st level, a Nirmathi irregular selects one favored enemy (usually “humanoid [human]”). He does not gain additional favored enemies at higher levels. He does get to increase his favored enemy bonus by +2 at 5th, 10th, 15th, and 20th level.
This otherwise acts as and replaces the standard favored enemy ability.