Oreads are planetouched native outsider races with a connection to the elemental plane of earth. This means that they’re hearty, heavy, and strong, and they make excellent melee combatants. Their Wisdom bonus also opens up the possibility of great synergy with divine caster classes. Their special racial options for archetypes and such aren’t QUITE as exciting as the other planetouched races, in my opinion, but they’re still a fun race to play!
Ability Scores: +2 Strength, +2 Wisdom, -2 Charisma. The boosts to Strength and Wisdom make for an amazing Ranger or Monk setup, with Cleric, Druid, Fighter, and Cavalier being top options as well. Paladins will suffer from the Charisma penalty a bit, but could still do just fine.
Type: Oreads are outsiders with the native subtype, so just like the other planetouched races they can’t be affected by spells and effects that target humanoids, such as enlarge person and charm person, so this is a double-edged sword. .
Size: Oreads are the same size as humans.
Speed: Oreads have a slow base speed of 20 feet, in fact I believe they’re the only Medium-size player race to have slow speed that can still be encumbered by carrying too much weight! This definitely hurts, but can be ignored if you play either a Monk (who gets speed boosts) or a Cavalier (who will be riding his mount all the time).