Terrain Patriarch (Cleric/Ranger)

Terrain patriarchs are the masters of the natural realms, bestowed with divinely invested power to serve as guardians and protectors of wildlife. A terrain patriarch is a staunch opponent of everything that ravages or destroys the natural regions of the world. Whether it is creatures, organizations, or greater powers, the terrain patriarch will protect her homeland terrain through whatever means necessary and hunt down those who seek to destroy it.


Primary Class: Cleric.

Secondary Class: Ranger.

Alignment: A terrain patriarch’s alignment must be within one step of her

deity's, along either the law/chaos axis or the good/evil axis.

Hit Dice: d8.

Bonus Skills and Ranks: The terrain patriarch may select six ranger skills to add to his class skills in addition to the normal cleric class skills. The terrain patriarch gains a number of ranks at each level equal to 4 + Int modifier.