Cavalry Gunman (Cavalier/Gunslinger)
The cavalry gunman is a determined and steady-handed gunslinger, skilled at discharging his firearm from the back of a charging stallion or some other warbeast of his choice. Although most can be found among the ranks of human special cavalry, squads of cavalry gunman have been known among the other races. Regardless of his origins or training–whether the human Steel Dragoons, the dwarven Ramrod Brigade, or to the elven Silent Sentinels–the cavalry gunman has attained the notoriety for being among the most deadly of experts with ranged weapons while mounted. (Original Concept by Elghinn Lightbringer)
Primary Class: Cavalier.
Secondary Class: Gunslinger.
Alignment: Any.
Hit Dice: d10.
Bonus Skills and Ranks: The cavalry gunman selects three gunslinger skills to add to his class skills in addition to the normal cavalier class skills. The cavalry gunman gains a number of ranks at each level equal to 4 + Int modifier.
Weapon and Armor Proficiency: The cavalry gunman is proficient with all simple and martial weapons, with firearms, and with light and medium armor, but not with shields.
Gunsmith: At 1st level, the cavalry gunman gains the gunslinger’s gunsmith ability. This ability and grit replace tactician.
Order: This is exactly like the cavalier ability of the same name, except that the cavalry gunman may select the Order of the Powder and Ball.
Fast Rider (Ex): At 4th level, the speed of any mount of the cavalry gunman is increased by 10 feet. In addition, he gains a bonus equal to 1/2 his cavalry gunman level whenever he uses Ride on an animal that serves as a mount. This ability replaces expert trainer.
Mounted Gunner (Ex): At 4th level, the penalty a cavalry gunman takes when using a firearm while mounted is halved to –2 instead of –4 if his mount is taking a double move, and –4 instead of –8 if his mount is running. This ability replaces challenge 2/day.
Deeds (Ex): At 6th level, a cavalry gunman he gains the gunslinger’s deeds ability, and gains access to 1st level deeds. Every four levels beyond 6th, the cavalry gunman gains access each subsequent level of deeds (3rd, 7th, etc.), up to 11th level deeds at 18th level. If the cavalry gunman