Sibylline General (Warpriest/Oracle)

Divinely inspired soldiers come in two types–the devoted, who read their prayers from their holy books, and the vehement, who claim to communicate directly with their deity. Such do not need wisdom or dutiful meditation to receive spells and powers, and often have opinions very different from those of their god. Nonetheless, the gods are pleased to have sibylline generals in their service, for they often gather great armies around them by way of their strong charisma and mysterious powers of prophecy. This allows them to lead their followers upon the field of battle and rally them with prayers of unshakable faith. (Original Concept by Bardess)

Primary Class: Warpriest.

Secondary Class: Oracle.

Alignment: Any; the sibylline general relies on spontaneity and intuition, and therefore can be on any alignment, but tend to have an alignment similar to that of his deity's.

Hit Dice: d8.

Bonus Skills and Ranks: The sibylline general may select three oracle skills to add to his class skills in addition to the normal warpriest class skills. The sibylline general gains a number of ranks at each level equal to 2 + Int modifier.

Weapon and Armor Proficiency: The sibylline general is proficient with all simple and martial weapons, as well as the favored weapon of his deity, and with all armor (heavy, light, and medium) and shields (except tower shields). If the sibylline general worships a deity with unarmed strike as its favored weapon, the sibylline general gains Improved Unarmed Strike as a bonus feat.

Spellcasting: A sibylline general casts divine spells drawn from the cleric/oracle spell list (including spells restricted to the oracle) and his mystery spells. Only mystery spells of 6th level and lower are considered