Inner Sea Pirate
Pirates of the Inner Sea region sail many different bodies of water in search of plunder, from the most common Shackles pirates to the privateers of Andoran and the fast-moving brigands of the River Kingdoms. Those who prove handy on a ship might rise to the rank of captain and command their own ships. Inner Sea pirates are adept at both sailing and sword fighting, and most have looked death in the face more than once. They possess a variety of skills that prove useful when sailing and plundering, and two Inner Sea pirates might be quite different from each other.
While many sailors in the waters around Avistan and Garund work as pirates, those experienced enough to take levels in this prestige class show more talent than do common deck hands. Inner Sea pirates often captain their own ships; those who do not usually serve as officers or aboard notorious ships under accomplished captains.
Inner Sea Pirate Class Details
Alignment: Inner Sea pirates are often chaotic and rarely good, but can be any non-lawful alignment.
Hit Die: d8*.