Twisted Pact Witch (Witch/Summoner)

Witches of the twisted pact choose to draw their power from an outsider instead of their normal patron source, in a ritual resembling the one a summoner uses to form his bond. Such bonds always shift and mutate the familiar however, so many cease being recognizable from the creature they once were. (Original concept by +5 Toaster)

Primary Class: Witch.

Secondary Class: Summoner.

Alignment: Any.

Hit Dice: d6.

Bonus Skills and Ranks: The twisted pact witch may select three summoner skills to add to her class skills in addition to the normal witch class skills. The twisted pact witch gains a number of ranks at each level equal to 2 + Int modifier.

Weapon and Armor Proficiency: The twisted pact witch is proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor interferes with a witch’s gestures, which can cause her spells with somatic components to fail.

Diminished Spellcasting: The twisted pact witch casts arcane spells drawn from the witch spell list, and gains one fewer spell of each spell level per day. She also gains bonus spells for a high Intelligence score. She otherwise learns, prepares, and casts spells as a witch of equal level.

Bound Familiar: At 1st level, a twisted pact witch gains Evolved Familiar as a bonus feat. At 3rd level, she gains Improved Familiar as a bonus feat, at which time she must choose an outsider as her familiar, but she ignores any alignment prerequisites for that outsider. Outsiders bound in this way change their alignment to match that of the twisted pact witch and lose any alignment subtypes they may have. This ability replaces the witches first level hex.

Summon Monster I (Sp): At 1s level, a twisted pact witch gains the summoner’s summon monster I ability, except that it can be used a number of times per day equal to 3 + her Intelligence modifier. In addition, the power of the summon monster ability increases by 1 spell level at the levels indicated on Table: Twisted Pact Witch, to a maximum of summon monster VII at 19th level. This ability replaces spells lost due to diminished spellcasting.

Witch’s Familiar: This is exactly like the witch’s ability of the same name, except for the following changes.