Eldritch Exploiter (Sorcerer/Arcanist)
To most, sorcerers are viewed as masters of the arcane arts. However, some of them seek ways to bend and shape the eldritch energies that flow through their veins, often to the breaking point. Eldritch exploiters, while maintaining a close tie to their innate bloodline powers, draw upon the training and knowledge of the arcanist to manipulate their innate magic. As such, they form a pool of arcane energy they can exploit to burn their enemies, drain magical items, or summon a familiar to aid them in their labors. (Original Concept by Unknown)
Primary Class: Sorcerer.
Secondary Class: Arcanist.
Alignment: Any.
Hit Dice: d6.
Bonus Skills and Ranks: The eldritch exploiter selects three arcanist skills to add to her class skills in addition to the normal sorcerer class skills. The eldritch exploiter gains a number of ranks at each level equal to 2 + Int modifier.
Weapon and Armor Proficiency: The eldritch exploiter is proficient with all simple weapons. The eldritch exploiter is not proficient with any type of armor or shields. Armor interferes with an eldritch exploiter’s gestures, which can cause her spells with somatic components to fail.
Arcane Reservoir (Su): At 1st level, an eldritch exploiter gains the arcanist’s arcane reservoir ability. This ability and arcanist exploits replace bloodline spells and bloodline feats.
Arcanist Exploits: Starting at 5th level, an eldritch exploiter gains the arcanist’s arcanist exploit ability. She may choose an arcanist exploit at 5th, 7th, 11th, 13th, 17th, and 19th level. An eldritch exploit is restricted from choosing the bloodline development exploit, and does not gain access to greater exploits.
The following new exploits are restricted to the Eldritch Exploiter multiclass archetype.
Greater Exploitation (Ex): The eldritch exploiter can use her spell exploitation exploit to learn spells from a divine spellcaster that are not on the sorcerer/wizard spell list. However, she must make a Spellcraft skill check (DC 25 + spell level). If the check is successful, she adds the spell to her list of spells known as a spell two levels higher. If the check fails, she cannot attempt to learn that spell again for 24 hours. For example, if an eldritch exploiter wants to learn neutralize poison from a cleric (treated as a 6th level spell), she must have 12 ranks in Spellcraft and an open 6th level spell slot. The eldritch exploiter must be at least 11th level and have the spell exploitation exploit to select this exploit.
Spell Exploitation (Ex): The eldritch exploiter can learn spells from another arcane spellcaster that are not on the sorcerer/wizard spell list. To learn a new spell in this way, she must recite the spell with the spellcaster for 10 minutes per level of the spell. Once the time has been spent, the eldritch exploiter must make a Spellcraft skill check (DC 20 + spell level). If the check is successful, she learns the spell and adds it to her list of spells known as a spell one level higher. If the check fails, she cannot attempt to learn that spell again for 24 hours. An eldritch exploiter must have a number of ranks in her Spellcraft skill equal to twice the chosen spell’s new level. For example, if an eldritch exploiter wants to learn cure light wounds from a bard (treated as a 2nd level spell), she must have 4 ranks in Spellcraft and an open 2nd level spell slot. She can only learn spells in this way when she has an open slot in her list of spells known from level advancement, or when she chooses to learn a spell in place of another spell of the same level.
Table: Eldritch Exploiter
Table: Eldritch Exploiter Spells Known