Living Refrain (Sorcerer/Bard)
A living refrain is the embodiment of song, sound, and melody, and combines the arcane magic and music related abilities and powers of both the sorcerer of the maestro bloodline and the bard. She uses her sonic-based arcane energies to protect herself and her allies in battle. (Original Concept by Demon9ne)
Primary Class: Sorcerer.
Secondary Class: Bard.
Hit Dice: d6.
Bonus Skills and Ranks: The living refrain may select six bard class skills to add to her class skill list in addition to the normal sorcerer class skills, one of which must be Perform (sing). The living refrain gains a number of ranks at each level equal to 4 + Int modifier.
Weapon and Armor Proficiency: The living refrain is proficient with all simple weapons, plus the baton (a wooden sap) and the whip. She is not proficient with any armor or shields.
Diminished Spellcasting: The living refrain casts arcane spells drawn from the sorcerer/wizards spell list and adds all bard spells with the sonic descriptor to her spell list. Also, she both casts and knows one fewer spell of each level than normal. If this reduces the number to 0 (minimum 1 for spells known), she may cast spells of that level only if her Charisma allows bonus spells of that level. She otherwise casts spells as a sorcerer of equal level.
Bloodline: The living refrain gains the sorcerer bloodline class ability and may only choose the maestro bloodline or the new Harmonics bloodline. Unless otherwise noted, the living refrain gains all other benefits associated with her chosen bloodline. (Ultimate Magic)
Crescendo (Su): At 1st level, the living refrain gains sonic resistance equal to her living refrain level. This resistance does not stack with other forms of sonic resistance, such as those granted by spell effects, magic items, or other abilities. This ability, senza fine, vocal range, and well-versed replace spells lost due to diminished spellcasting.
Well-Versed (Ex): At 3rd level, the living refrain gains the bard’s well-versed ability.