Giant Dwarves (Ulagra)
On rare occasions, dwarven children are born with a peculiar abnormality. Just as humans can be stricken by the genetic maladies of gigantism, dwarves can contract a form of gigantism. Those born with this condition, affectionately called "bigitis" by the dwarves, grow to enormous size, increasing in both mass and girth well beyond that which is normal for their race. By the time they reach maturity, this change results in a tremendous increase in the dwarf’s physical strength, a stature of 6 to 6 1/2 feet, and weight of nearly 500 pounds. However, this increase in size also hinders the dwarf’s agility. A giant dwarf has the same racial traits as a normal dwarf, except as noted below.
Giant Dwarves Racial Traits (15 RP)
Ability Scores: Giant dwarves are much like other dwarves, but are stronger and less agile than others of their kind. They gain +4 Strength, +2 Constitution, +2 Wisdom, –2 Dexterity, and –2 Charisma. (1 RP)
Powerful Build: The physical stature of giant dwarves lets them function in many ways as if they were one size category larger. Whenever a giant dwarf is subject to a size modifier or special size modifier for a Combat Maneuver Bonus or Combat Maneuver Defense (such as during grapple checks, bull rush attempts, and trip attempts), the giant dwarf is treated as one size larger if doing so is advantageous to him. A giant dwarf is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as grab or swallow whole) can affect him. A giant dwarf can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category. (3 RP)
Fire Resistance: Giant dwarves gain fire resistance 5, due to their natural skills of metallurgy and resitance to the heat of the forge. (1 RP)
Improved Poison Resistance: Giant dwarves are more resilient to poisons than normal. Their bonus to saving throws against poison granted by the Hardy racial trait increases to +4. (1 RP)
Reduced Defensive Training: Giant dwarves gain only a +2 dodge bonus to AC against humanoids of the giant type. This replaces the Defensive Training racial trait. (–1 RP)