Songfilches employ the magic and performance expertise of a bard in conjunction with the stealth and skill capacity of a rogue. Through song, dance, and other performances, he can confuse his enemies, vanish from sight, fascinate his audience, pierce the bodies of his foemen with sound made manifest, and execute great feats of legerdemain. (Original Concept by Elghinn Lightbringer)
Primary Class: Bard.
Secondary Class: Rogue.
Hit Dice: d8.
Bonus Skills and Ranks: The songfilche adds the rogue’s Disable Device skill to his class skills in addition to the normal bard class skills. The songfilch gains a number of ranks at each level equal to 6 + Int modifier.
Weapon and Armor Proficiency: The songfilche is proficient with all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword. They are proficient with light armor, but not with shields.
Bardic Performance: At 1st level, a songfilch gains bardic performance which functions as the bard ability of the same name, except that the songfilch has access to a small selection of new performances, in addition to a few of those typically used by the bard.
Diversion (Su): At 1st level, a songfilch can use his bardic performance to deceive the senses of his observers and vanish from view. Each round of diversion, he makes a Perform (act, dance, oratory, or sing) skill check. Any creature within 30 feet of the songfilch must make a Will save (DC 10 + 1/2 the songfilch’s level + the songfilch’s Charisma modifier) or come under the effects of ghost sounds (as the spell). If this save fails, the target’s attention is drawn away from the song filch who can immediately attempt a Stealth check to hide himself from their view. To the observers, the songfilch seems to have vanished into thin air. If this check succeeds, the target assumes that the noise was something innocent and disregards it and continues to observe the songfilch. Diversion only works if all observers have been distracted by the noise. Divers