Desert Terrain
Wild Marks
A wild aegis with Desert as his favored terrain chooses from the following wild marks.
Deep Sands: The wild aegis can create difficult terrain in the form of deep, sinking sand dunes. The space he occupies and all of the squares adjacent to him become difficult terrain for 1 round per wild aegis level. Creatures in these squares, except the wild aegis, must make a Reflex save or be knocked prone.
Dehydrate: The wild aegis’s touch causes the target to dehydrate (see starvation and thirst) and takes an amount of nonlethal damage equal to 2d6 + the wild aegis’s Wisdom modifier. In addition, the target must make a successful Fortitude save or become confused for 1 round per level of the wild aegis, due to the delirium it suffers. The effects of this dehydration can be healed through magical means, such as cure light wounds or similar magic.
Mirage: The wild aegis can create an image of a small oasis or similar scene in the target’s square. The target must make a successful Will save or become fascinated for 1 round per level of the wild aegis.
Sand Slash: The wild aegis can create a ray of high-velocity sand from his hand. The wild aegis must succeed on a ranged touch attack with t