Conjuration School

An arcane knight of the conjuration school gains the following powers.


Acid Dart (Sp)

As a standard action you can unleash an acid dart targeting any foe within 30 feet as a ranged touch attack. The acid dart deals 1d6 points of acid damage + 1 for every two arcane knight levels you possess. You can use this ability a number of times per day equal to 3 + your Intelligence modifier. This attack ignores spell resistance.


Dimensional Steps (Sp)

At 11th level, you can use this ability to teleport up to 30 feet per arcane knight level per day as a standard action. This teleportation must be used in 5-foot increments and such movement does not provoke an attack of opportunity. You can bring other willing creatures with you, but you must expend an equal amount of distance for each additional creature brought with you.