All Sphere
You are trained in the general diversities of divine magic, regardless of your alignment or the influence of your deity.
Granted Powers and Sphere Powers: You gain no additional feats, class skills, or sphere powers,
except those granted by your other spheres of influence.
Divine Eminence (Sp): You can cast mythic quest once per week as your divine eminence ability.
Sphere Spells: You add the following spells to your spell list, at the indicated spell levels.
0th—purify food and drink
1st—bane, bless, bless water, ceremony, create water, curse water, detect the faithful, divine favor, magic weapon, protection from chaos/evil/good/law, shield of faith
2nd—align weapon, augury, consecrate, desecrate, detect chaos/evil/good/law, protection from chaos/evil/good/law (communal), spiritual weapon
3rd—align weapon (communal), create food and water, magical circle against chaos/evil/good/law, magical vestment, prayer
4th—absolution, divination, divine power, freedom of movement, greater magic weapon, spiritual ally, tongues
5th—atonement, commune, dispel chaos/evil/good/evil, reprobation, righteous might
6th—banishment, dispel magic (greater), geas/quest, heroes' feast, music of the spheres, word of recall
7th—arbitrament, blasphemy, dictum, holy word, word of chaos
8th—cloak of chaos, holy aura, shield of law, unholy aura
9th—gate, miracle