Battle Caster (Sorcerer/Fighter)
Battle casters are obsessed with the idea of personal combat. Although they possess innate talent with arcane magic, they engage in physical training to strengthen their bodies and reduce the inherent physical weakness that most sorcerers succumb to. Whether it’s a spell duel or a martial frenzy, the battle caster remains calm and focused in the heat of battle, waging war in the way he most sees fit and most surely ensures success. (Original Concept by Raiderrpg)
Primary Class: Sorcerer.
Secondary Class: Fighter.
Alignment: Any.
Hit Dice: d8.
Bonus Skills and Ranks: The battle caster may select three fighter skills to add to his class skills in addition to the normal sorcerer class skills. The battle caster gains a number of ranks at each level equal to 4 + Int modifier.
Weapon and Armor Proficiency: The battle caster is proficient with all simple weapons and one martial weapon of their choice. He is proficient with light armor, but not with shields. He can cast spells while wearing light armor without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a battle caster wearing medium armor, heavy armor, or a shield incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass battle caster still incurs the normal arcane spell failure chance for arcane spells received from other classes.
Battle Focus: At 1st level, a battle caster forms a powerful bond that can take one of two forms: a bonded object or armor. A battle caster who chooses to form a bond with an object begins play with one at no cost, which must be a weapon. This weapon is always of masterwork quality, is not made of any special material, and otherwise functions a wizard’s bonded object as described in the wizard’s arcane bond entry.
Alternatively, a battle caster who chooses an armor bond begins play with a single suit of non-magical light armor. This armor is always of masterwork quality and is not made of any special material. A battle caster’s armor bond allows him to ignore an amount of arcane spell failure equal to his level while wearing the armor. Also, the armor’s maximum Dexterity bonus increases by 1 at 5th level and an additional 1 every five levels thereafter.
In addition, the battle caster can add additional magic abilities to his bonded armor as if he has the required item creation feats and if he meets the level prerequisites of the feat. This ability replaces bloodline power at 1st level.
Diminished Spellcasting: The battle caster casts arcane spells drawn from the sorcerer/wizards spell list, and both gains and knows one fewer spell of each spell level. If this reduces the number to 0 (minimum 1 for spells known), he may cast spells of that level only if his Charisma allows bonus spells of that level. He otherwise casts spells as a sorcerer of equal level.
Limited Cantrips: