War Saint (Warpriest/Paladin)

Warpiests are often found in the heat of battle, striking down foe and infidel alike. However, some are not content with their calling and seek a higher investiture of divine power. War saints are imbued, in part, with the powers of the chosen warriors of light–the paladin. As such, they conduct themselves according to a strict code as they strive to live the life of a true saint. Not above destroying powerful enemies of their sect, the war saint attempts to temper his penchant toward righteous wrath with mercy and justice. (Original Concept by Elghinn Lightbringer)

Primary Class: Warpriest.

Secondary Class: Paladin.

Alignment: Any good.

Hit Dice: d8.

Bonus Skills and Ranks: The war saint may select three paladin skills to add to his class skills in addition to the normal warpriest class skills. The war saint gains a number of ranks at each level equal to 2 + Int modifier.

Weapon and Armor Proficiency: The war saint is proficient with all simple and martial weapons, as well as the favored weapon of his deity. He is also proficient with all types of armor (heavy, light, and medium), and with shields (except tower shields). If the war saint worships a deity with unarmed strike as its favored weapon, the war saint gains Improved Unarmed Strike as a bonus feat.

Blessings (Su): The war saint may choose the new Righteous Blessing.

Divine Grace (Su): At 3rd level, a war saint gains the paladin’s divine grace ability. This ability replaces the bonus feat gained at 3rd level.

Smite (Su): At 4th level, a war saint can focus his powers against his chosen foes. As a swift action, the war saint chooses one target within sight to smite. If this target is of his opposed alignment, the war saint adds his Charisma bonus (if any) to his attack rolls and adds his war saint level to all damage rolls made against the target of his smite. If the target of his smite is an outsider with the subtype corresponding to his opposed alignment, the bonus to damage on the first successful attack increases to 2 points of damage per war saint level he possesses. Regardless of the target, smite attacks automatically bypass any DR the target possesses.

In addition, while smite is in effect, the war saint gains a deflection bonus equal to his Charisma modifier (if any) to his AC against attacks made by the target of the smite. If the smite targets a creature that's not of the war saint's opposed alignment, the smite is wasted with no effect.

The smite effect remains until the target of the smite is dead or the next time the war saint regains spells. The war sai