Infused Hematologist (Alchemist/Sorcerer)
Many alchemists focus on the creation of bombs, extracts, and mutagens. However, there are those who prefer the study of blood, sanguine organs, and how they differ among the races. Due to their constant exposure to blood and other bodily fluids, infused hematologists have contracted an infusion of blood magic that grants them knowledge and powers similar to that of a sorcerer’s bloodline. In addition to these arcane powers, they have learned how to manipulate blood and its qualities to create a variety of alternate effects, such as blood extracts that grant others his bloodline powers, and blood mutagens that allows him to gain new powers for a short time by suppressing his own. While blood is often seen as an unseemly substance, an infused hematologist’s exposure grants him resistance to blood-borne pathogen, and his straining allows him to make precision bleed attacks and even identify creatures from their blood. (Original Concept by Elghinn Lightbringer)
Primary Class: Alchemist.
Secondary Class: Sorcerer.
Hit Dice: d8.
Bonus Skills and Ranks: The infused hematologist may select three sorcerer skills to add to his class skills in addition to the normal alchemist class skills. An infused hematologist gains a number of ranks at each level equal to 4 + Int modifier.
Table: Infused Hematologist