Wuxia Priest (Monk/Cleric)

The wuxia priest is the ultimate unarmed warrior in service to his deity, honing his very body and soul into an instrument of the greater power he champions. Through his unwavering devotion, a wuxia priest can bolster his abilities by call upon the divine power of his god, or to more easily carryout the desires of his deity. (Original Concept by Mr. Shine)

Primary: Monk.

Secondary: Cleric.

Alignment: Any lawful.

Hit Dice: d8.

Bonus Skills and Ranks: The wuxia priest selects three cleric skills to add to his class skills in addition to the normal monk class skills. The wuxia priest gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The wuxia priest is proficient with the brass knuckles*, cestus*, club, crossbow (light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shortspear, short sword, shuriken, siangham, sling, spear, temple sword*, and his deity’s favored weapon. A wuxia priest is proficient with light armor, but not with shields. When wearing medium or heavy armor, using a shield, or carrying a medium or heavy load, a wuxia priest loses his AC bonus, as well as his fast movement abilities. (*Advanced Player’s Guide)

Aura (Su): A wuxia priest has a particularly powerful aura corresponding to his deity's alignment (see detect evil for details).

Devotion Pool (Su): At 1st level, a wuxia priest gains a pool of devotion points, divine energy he can use to accomplish amazning feats. The number of points in a wuxia priest 's devotion pool is equal to 1/2 his wuxia priest level + his Wisdom modifier. As long as he has at least 1 point in his devotion pool, he can choose to make a mystic strike a number of times per day equal to his wuxia priest level, as a standard action.

By making a successful unarmed attack (made at his highest attack bonus), the wuxia priest unleashes a concussive blast of force. He deals normal unarmed attack damage from the blow, but also deals an additional amount of force damage equal to 1d6 points of damage plus 1 point of force damage per wuxia priest level (maximum of +20). This mystic strike also causes the target to be pushed away from him in a straight line up to 5 feet per two wuxia priest levels. For every size category of the target above Medium, reduce the distance pushed by 5 feet (–5 feet for Large, –10 feet for Huge, –15 for Gargantuan, and –20 feet for Colossal) to a minimum of 0 feet. A successful Fortitude save negates the movement but not the damage.