Holy Magi (Paladin/Magus)

(Original Concept by Elghinn Lightbringer)

Primary Class: Paladin.

Secondary Class: Magus.

Alignment: Any good.

Hit Die: d10.

Bonus Skills and Ranks: The holy magi may select three magus skills to add to her class skills in addition to the normal paladin class skills. The holy magi gains a number of ranks at each level equal to 2 + Int modifier.

Weapon and Armor Proficiency: The holy magi is proficient with all simple and martial weapon, with light and medium armor, and with shields (except tower shields). A holy magi can cast arcane spells while wearing light or medium armor and using a shield without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a holy magi wearing heavy armor incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass holy magi still incurs the normal arcane spell failure chance for arcane spells received from other classes.

Spellcasting: The holy magi casts arcane spells drawn from the paladin spell list, and adds the following magus spells to that list at the indicated spell levels: 1st level—burning hands, mount, reinforce armaments†, returning weapon†; 2nd level—acid arrow, reloading hands†, scorching ray