Silver Avenger (Lupurn, Warpriest Archetype)

In secret lupurn temples far from bustling cities and priestly hierarchies, orders of esoteric warriors train their initiates in ancient traditions now forgotten or forbidden by most religious organizations. The champions of these goodly orders are silver avengers—deadly weapons in the hands of their gods, imbued with divine power through secret rites of initiation. In battle, silver avengers swear to execute divine vengeance, and bringing ruin to tyrants and oppressors. Silver avengers may view you as heretics or heroes by their individual sects, but they answer only to their god and to the vows they’ve sworn. Class Features The silver avenger has the following class features. Alignment

A silver avenger must be lawful good, neutral good, or chaotic good. However, a lawful neutral, neutral, or chaotic neutral lupurn warpriest who worships a deity of good alignment may also become a silver avenger. Argent Aspect (Ex)

At 1st level, a silver avenger undergoes a divine change, transforming them into a more sleek and silvery version of themselves. A silver avenger’s eyes become an iridescent blue, his fur becomes silvery in color, he gains darkvision out to 60 feet, and his bite damage increases by one damage die (1d4 to 1d6, 1d6 to 1d8, etc.). 

Blessings (Su)

A silver avenger can select the new Argent or Lupine blessing.

Sacred Weapon (Su)

This functions like the warpriest’s ability of the same name, except that a silver avenger also treats his natural attacks as sacred weapons. In addition, at 7th level, a silver avenger’s sacred weapons (including his natural attacks) are treated as cold iron and silver for the purpose of bypassing damage reduction. 

Avenger’s Charge (Ex)

At 3rd level, a silver avenger learns to make more accurate charge attacks while wielding his sacred weapon. The silver avenger receives a +4 bonus on melee attack rolls on a charge while wielding his sacred weapon (instead of the normal +2). In addition, the silver avenger deals twice his sacred weapon damage plus the weapon’s normal damage after making a successful charge attack with his sacred weapon. This ability replaces the bonus feat gained at 3rd level.

Divine Resilien