Shadow Fury (Barbarian/Rogue)
Unquenchable fury; wrath incarnate; berserkers–these words often describe the barbarian when enraged. However, there are those who hold a propensity for stealth and agility over the brutality of raging combat, a technique which is in complete conflict with the primal rage that burns within them. These warriors, called shadow furies, find themselves more at home in the dark places of the world than on the open range of the battlefield. Through sheer force of will, the shadow fury learns to harness his furious energy, focusing it into powerful attacks of devastating precision or to disguise his rage as nothing more than a wild glint in his eyes. He also draws power from the Shadow Plane itself, enabling him to utilize the dark places around him to improve his defense, or jump from shadow to shadow in an attempt to flank his enemies. While facing a barbarian in combat can cause even the most hardened veteran to pale before his furious rage, the shadow fury can cause even the most brave to be fearful of the quiet shadows that may erupt at a moments notice into a deadly barrage of deadly wrath. (Original Concept by Elghinn Lightbringer)
Primary Class: Barbarian.
Secondary Class: Rogue.
Hit Dice: d10.
Bonus Skills and Ranks: The shadow fury may select six rogue skills to add to his class skills in addition to the normal barbarian class skills. The shadow fury gains a number of ranks at each level equal to 6 + Int modifier.
Weapon and Armor Proficiency: The shadow fury is proficient with all simple and martial weapons, with light armor, and shields (except tower shields).
Rage (Ex): This is exactly like the barbarian ability of the same name, except that the shadow fury can use any Dexterity-based skill whenever he uses silent rage, but receives a –2 penalty on the skill checks.
Silent Rage (Ex): Starting at 2nd level, whenever a shadow fury is in an area of dim light, he can spend 3 rounds of concentration to focus his fury internally. While within this dim light, the shadow fury can conceal any audio or visual signs of the rage (such as shaking, a grimace, bulging eyes, etc.). Focusing his rage requires a standard action each round. Once the shadow fury has completed the 3 rounds of focusing, he must enter a rage within the next 3 rounds. Upon entering his rage, the shadow fury makes a DC 20 Will save check as an immediate action. If the check fails, the silent fury rages normally. If the check succeeds, the shadow fury rages witho