Cheetars stand between 5 1/2 and 6 feet tall, and weigh around 150-175 pounds. They appear like bipedal cheetahs, with yellow fur, black spots, slender legs, and a streamlined athletic body. They tend to have green or yellow cat eyes, and the slightly rounded pointed ears of the catfolk. Cheetars are the quickest and most agile of the the greater catfolk, and prefer the hunter, monk, ranger, rogue, and slayer classes.
Cheetar Racial Traits (Advanced 19 RP)
Cheetars gain the following racial traits, in addition to the normal catfolk racial traits, and may change the normal catfolk traits.
Ability Scores: Cheetars are quick and agile, and possess a lithe frame. They gain +4 Dexterity, +2 Strength, +2 Charisma. (4 RP; flexible x2)
Claws: Greater catfolk gain 2 claw attacks that deal 1d4 points of damage and add 1-1/2 their Strength modifier to damage rolls. If a greater catfolk takes the cat’s claws catfolk alternate trait, the claw damage increases to 1d6. (2 RP)
Fleet-Footed: Cheetars receive Run as a bonus feat and a +2 racial bonus on initiative checks. (3 RP)
Weapon Familiarity: Cheetars are proficient with the rapier and the hand crossbow. (1 RP)