Bushi Hospitaler (Cleric/Samurai)
Few samurai are worshippers of any greater power, though some venerate the spirits of their ancient ancestors. However, those who do seek the priestly path must sacrifice much in order to obtain forbearance and the blessing of wielding the power of the divine. Bushi hospitalers are warrior priests, trained in the battle arts and endowed from above with divine power. They enter into divine orders to increase their devotion, obtain greater power, and receive special training at the hands of their order’s superiors. While not as powerful a warrior as other samurai, bushi hospitalers can hold their own, combining blade and devotion to defeat their enemies. (Original Concept by Elghinn Lightbringer)
Primary Class: Cleric.
Secondary Class: Samurai.
Alignment: Any nonevil.
Hit Dice: d8.
Bonus Skills and Ranks: The bushi hospitaler may select three cleric skills to add to her class skills in addition to the normal samurai class skills. The bushi hospitaler gains a number of ranks at each level equal to 4 + Int modifier.
Weapon and Armor Proficiency: The bushi hospitaler is proficient with all simple weapons, plus the katana, naginata, and wakizashi. The bushi hospitaler is proficient with light armor, medium armor, and with shields (except tower shields).
Spellcasting: A bushi hospitaler casts divine spells which are drawn from the cleric spell list. Her alignment may restrict him from casting certain spells opposed to her moral or ethical beliefs (see Chaotic, Evil, Good, and Lawful Spells). A bushi hospitaler must choose and prepare her spells in advance. A bushi hospitaler can cast only a certain number of spells of each spell level per day according to her daily allotment, as shown on the Table: Bushi Hospitaler. The bushi hospitaler gains bonus spells for a high Wisdom score.
Order: At 1st level, a bushi hospitaler gains the samurai’s order ability and may select either a divine order or normal samurai order of her choice. This ability replaces the cleric’s first domain.
Channel Energy (Su): This is exactly like the cleric ability of the same name, except that the bushi hospitaler can deal or heal 1d6 points of damage at 1st level, and an additional 1d6 points of damage every three levels thereafter, up to 7d6 at 19th level. This is a Charisma-based ability.
Restorative Touch (Su): At 3rd level, a bushi hospitaler can touch a creature, letting the healing power of her deity flow through her to relieve the creature of a minor condition. The bushi hospitaler’s touch can remove the dazed, fatigued, shaken, sickened, or staggered condition. She chooses which condition is removed. The bushi hospitaler can use this ability a number of times per day equal to 3 + her Wisdom modifier. This ability, bestow valor, and gift of life replace the cleric’s second domain.
Healing Banner (Su):