Tandem Hunter (Ranger/Summoner)

Hunters tend to be loners when venturing into the wilds to track their quarry. However, some employ a summoned ally to aid them in the hunt. Over time, the tandem hunter and his companion stalker develop techniques that allow them to think and act as one. Among these are a system of coordinated attacks, shared tactics, and a unique bond that enables the tandem hunter to share the sense of his stalker. Although these techniques have transformed both the tandem hunter and companion stalker into fearsome foes, they are equally efficient and deadly when left to their own devices. (Orignial Concept by Elghinn Lightbringer)

Primary Class: Ranger.

Secondary Class: Summoner.

Alignment: Any.

Hit Dice: d10.

Bonus Skills and Ranks: The tandem hunter may select three summoner skills to add to his class skills in addition to the normal ranger class skills. The tandem hunter gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The tandem hunter is proficient with all simple and martial weapons, with light and medium armor, and with shields (except tower shields).

Favored Enemy (Ex): This is exactly like the ranger ability of the same name, except that the tandem hungers may select a favored enemy at 1st level and every seven levels thereafter, up to a third favored enemies at 15th level.

Companion Stalker: This is exactly like the summoner’s eidolon ability, but the tandem hunter may only select biped or quadruped as the stalker’s base form. The stalker’s physical appearance is up to the tandem hunter, but it always appears as some powerful predatory creature that suits the tandem hunter’s favored terrain. This ability replaces hunter’s bond and the ranger’s 4th and 5th favored enemy.

Life Link (Su): At 1st level, a tandem hunter gains the summoner’s life link ability. This ability replaces wild empathy.

Bond Senses (Su): At 2nd level, a tandem hunter gains the summoner’s bond senses ability. This ability replaces Endurance.

Favored Terrain (Ex): This is exactly like the ranger’s ability of the same name, except that the tandem hunter selects only one favored terrain, and his bonus increases by +2 every five levels after 3rd, to a maximum of +6 at 18th level.

Body Double (Sp): Starting at 4th level, a tandem hunter can create a number of quasi-real doubles of himself. Drawing upon this ability uses the same power as the tandem hunter uses to call his companion stalker. As a result, he can only us