Pactgifted Champion (Summoner/Witch)
When a patron wishes to imbue its chosen agent with a greater measure of power, the pactgifted champion emerges. Able to change his form to better achieve his aims, the pactgifted champion is the ultimate expression of the power a pact can give. (Original Concept by Oceanshieldwolf)
Hit Dice: d8.
Bonus Skills and Ranks: The pactgifted champion selects three witch skills to add to his class skills in addition to the normal summoner class skills. The pactgifted champion gains a number of ranks at each level equal to 2 + Int modifier.
Weapon and Armor Proficiency: The pactgifted champion is proficient with all simple weapons and with light armor. A pactgifted champion can cast summoner spells while wearing light armor without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a pactgifted champion wearing medium or heavy armor, or using a shield, incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass pactgifted champion still incurs the normal arcane spell failure chance for arcane spells received from other classes.
Pact Avatar: As the chosen avatar of his patron, the pactgifted champion is gifted with the power to assume the form of a pact avatar. The pactgifted champion can assume the form of his pact avatar as a swift action for 1 minute per pactgifted champion level. These minutes do not need to be consecutive, but must be spent in 1-minute increments. He can end his pact avatar manifestation as a free action.
At 1st level, the pactgifted champion uses her ability scores and other statistics as her base form, and receives a pool of evolution points as shown on Table: Eidolon Base Statistics. Points from this pool can be spent on a wide variety of modifications and upgrades that add new abilities, attacks, and powers to the pactgifted champion. Whenever the pactgifted champion gains a level, the number in this pool increases and the pactgifted champion can spend these points to change the abilities. These choices are not set. The pactgifted champion can change them whenever he gains a level (and through the transmogrify spell). A pactgifted champion's pact avatar is restricted from selecting the following evolutions: basic magic, minor magic, major magic, ultimate magic.
While in his pact avatar form, the pactgifted champion also gains the eidolon’s base attack bonus, armor bonus, Strength and Dexterity bonus, and max attacks, as well as the darkvision, evasion, devotion, multiattack and improved evasion abilities at the indicated levels. A pactgifted champion does not gain the eidolon’s link, share spells, or ability score increase abilities of an eidolon. A pactgifted champion counts as both his original type and as a magical beast for the purpose of determining any effect related to type when in his pact avatar form.
In addition, while in his pact avatar form, the pactgifted champion can use all of his class abilities and gear as normal. Any armor worn by the pactgifted becomes part of his base form and is counted as his initial armor bonus until his form is dismissed. This ability replaces eidolon.
Patron: At 1st level, the pact avatar must select a patron. This patron is a vague and myster