Pactgifted Champion (Summoner/Witch)

When a patron wishes to imbue its chosen agent with a greater measure of power, the pactgifted champion emerges. Able to change his form to better achieve his aims, the pactgifted champion is the ultimate expression of the power a pact can give. (Original Concept by Oceanshieldwolf)

Primary: Summoner.

Secondary: Witch.

Alignment: Any.

Hit Dice: d8.

Bonus Skills and Ranks: The pactgifted champion selects three witch skills to add to his class skills in addition to the normal summoner class skills. The pactgifted champion gains a number of ranks at each level equal to 2 + Int modifier.

Weapon and Armor Proficiency: The pactgifted champion is proficient with all simple weapons and with light armor. A pactgifted champion can cast summoner spells while wearing light armor without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a pactgifted champion wearing medium or heavy armor, or using a shield, incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass pactgifted champion still incurs the normal arcane spell failure chance for arcane spells received from other classes.

Pact Avatar: As the chosen avatar of his patron, the pactgifted champion is gifted with the power to assume the form of a pact avatar. The pactgifted champion can assume the form of his pact avatar as a swift action for 1 minute per pactgifted champion level. These minutes do not need to be consecutive, but must be spent in 1-minute increments. He can end his pact avatar manifestation as a free action.

At 1st level, the pactgifted champion uses her ability scores and other statistics as her base form, and receives a pool of evolution points as shown on Table: Eidolon Base Statistics. Points from this pool can be spent on a wide variety of modifications and upgrades that add new abilities, attacks, and powers to the pactgifted champion. Whenever the pactgifted champion gains a level, the number in this pool increases and the pactgifted champion can spend these points to change the abilities. These choices are not set. The pactgifted champion can change them whenever he gains a level (and through the transmogrify spell). A pactgifted champion's pact avatar is restricted from selecting the following evolutions: basic magic, minor magic, major magic, ultimate magic.

While in his pact avatar form, the pactgifted champion also gains the eidolon’s base attack bonus, armor bonus, Strength and Dexterity bonus, and max attacks, as well as the darkvision, evasion, devotion, multiattack and improved evasion abilities at the indicated levels. A pactgifted champion does not gain the eidolon’s link, share spells, or ability score increase abilities of an eidolon. A pactgifted champion counts as both his original type and as a magical beast for the purpose of determining any effect related to type when in his pact avatar form.

In addition, while in his pact avatar form, the pactgifted champion can use all of his class abilities and gear as normal. Any armor worn by the pactgifted becomes part of his base form and is counted as his initial armor bonus until his form is dismissed. This ability replaces eidolon.

Patron: At 1st level, the pact avatar must select a patron. This patron is a vague and mysterious force, granting the pact avatar power for reasons that she might not entirely understand. The patron also grants a small boon to the pactgifted champion. She chooses one of the following skill sets and gains a +2 bonus on all skill checks made with the listed skills: Animal Affinity (Handle Animal, Ride), Cunning (Bluff, Diplomacy), Discerning (Bluff, Sense Motive), Domineering (Handle Animal, Intimidate), Friendly (Diplomacy, Handle Animal), Deceptive (Bluff, Intimidate), Perceptive (Perception, Sense Motive), Persuasive (Diplomacy, Intimidate), Subtle (Diplomacy, Sense Motive), Vigorous (Climb, Swim).

Self Healing (Sp): Starting at 1st level, a pactgifted champion can heal himself for 1d6 points of damage as a spell-like ability a number of times per day equal to 3 + his Charisma modifier. He can use this ability as a standard action. A pactgifted champion can use this ability even while his pact avatar is manifested. At 3rd level, and every two levels thereafter, the amount of damage he can heal increases by 1d6, up to a maximum of 10d6 at 19th level. This ability replaces summon monster I.

Patron Spells: At 2nd level, and every three levels thereafter (up to 17th level), a pactgifted champion’s patron adds new spells to the pactgifted champion’s list of spells known. The spells gained depend upon the patron chosen. Each patron is listed by its theme. Its actual name is up to the GM and the pactgifted champion to decide. This ability replaces life link.

Hex (Su): At 2nd level, a pactgifted champion gains the witch’s hex ability and gains one hex of her choice. She gains an additional hex at 4th level and for every two levels attained after 2nd level. This ability and major hex replace bond senses, shield ally, maker’s call, transposition, aspect, greater shield ally, life bond, merge forms, greater aspect, and twin eidolon.

Major Hex (Su): At 12th level, whenever a pactgifted champion could choose a hex, she can select a major hex instead.

NEW HEXES

The following hexes are restricted to and complement the Pactgifted Champion multiclass archetype.

Allied Exchange (Su): A pactgifted champion can swap locations with an ally within 30 feet. This functions as dimension door, using the pactgifted champion’s level as his caster level. If the ally is out of range, the hex is wasted. The pactgifted champion can use this hex once per day at 8th level, plus one additional time per day for every four levels beyond 8th. If the ally is larger than the pactgifted champion, he can appear in any square occupied by the ally. The ally must occupy the square that was occupied by the pactgifted champion if able, or as close as possible if it is not able. A pactgifted champion must be at least 8th level to select this hex.

Allied Guardian (Ex): A pactgifted champion can designate one ally that is within reach of him. The ally receives a +2 shield bonus to her Armor Class and a +2 circumstance bonus to her saving throws until the end of combat, or until the pactgifted champion designates another ally. Only one ally can be affected by this hex at a time. This bonus does not apply if the pactgifted champion is grappled, helpless, paralyzed, stunned, or unconscious. The pactgifted champion must be at least 4th level to select this hex.

NEW MAJOR HEXES

The following major hexes are restricted to and complement the Pactgifted Champion multiclass archetype.

Greater Allied Guardian (Ex): Whenever a designated ally is within the pactgifted champion’s reach, the bonuses granted by the allied guardian hex increase to +4. The pactgifted champion can designate a number of allies equal to her Charisma modifier. This bonus does not apply if the pactgifted champion is grappled, helpless, paralyzed, stunned, or unconscious, as normal.

Transference (Su): A pactgifted champion’s life becomes linked to an opponent’s and the pactgifted champion is protected from harm. If the target of this hex fails its saving throw, damage in excess of that which would reduce the pactgifted champion to fewer than 0 hit points is instead transferred to the targeted opponent. This damage is transferred 1 point at a time, meaning that as soon as the target is reduced to a number of negative hit points equal to its Constitution score, all excess damage remains with the pactgifted champion. Effects that cause death but not damage are unaffected by this hex. This hex does not affect spells like baleful polymorph, flesh to stone, or imprisonment, or other spells that do not cause actual damage. The pactgifted champion must be at least 14t level to select this major hex.

Table: Pactgifted Champion

Table: Pactgifted Champion Spells Known