Chosen Apostle (Cleric/Oracle)
Some choose to serve the gods, while others are chosen to serve them. Then there are those who are chosen by two deities who have declare a truce or an alliance to serve them in a unified cause. Such might include a lawful good heavenly lord and a lawful evil archdevil who join forces to aid one another against a demon lord who seeks to destroy the entire world. Perhaps a deity wants to recreate itself with a new image or manifestation different from that of its dually organized church, or two faiths that were once in conflict seek to spread the message that a unification of their forces is necessary to make a great philosophical step forward. These chosen apostles are often unwilling pawns, agents of change who are consecrated to a specific deity and find themselves in possession of powers granted by another deity. A chosen apostle is either scorned by both churches or regarded as their savior. She serves as a balance between prayer and channeling magic, blessings and curses, and must learn how to both serve and survive her two masters that could at any moment break the very pact that brought them together. (Original Concept by Bardess)
Alignment: A chosen apostle's alignment must be within one step of either of her deity's, along either the law/chaos axis or the good/evil axis.
Hit Dice: d8.
Bonus Skills and Ranks: The chosen apostle adds her oracle mystery skills to her class skills in addition to the normal cleric class skills. If the chosen prophet already has a skill granted by her mystery, she can choose another skill in its place. The chosen prophet gains a number of ranks at each level equal to +4 Int modifier.
Weapon and Armor Proficiency: The chosen apostle is proficient with all simple weapons, light armor, medium armor, and with shields (except tower shields). Some oracle revelations grant additional proficiencies. A chosen apostle is also proficient with both of her deities’ chosen weapons.
Spellcasting: A chosen apostle prepares and casts spells as a cleric, and gains bonus spell per day for a high Wisdom score. A chosen apostle can cast her domain or mystery spells in her domain spell slots.
Domain: This is exactly like the cleric’s domains ability, except that she chooses one domain from either of her deities’ list of domains when she prepares her spells. Once chosen, it cannot be changed until the next time she prepares her spells. She can access any powers of the domain currently in effect as normal. A chosen apostle gains one domain spell slot for each level of cleric spell she can cast, from 1st on up. Each day, a chosen apostle can prepare the spells from her current domain or her current mystery in that slot.
Dual Faiths: At 1st level, a chosen apostle must select two deities. These deities must have at least one aspect of the same alignment, along either the law/chaos axis or the good/evil axis, and the other aspect at least one step removed along the other axis. For example, a chosen apostle could choose a lawful good and a lawful evil deity, or a neutral good and a neutral deity, but not a chaotic good and a lawful evil deity.