Androids are a strange race of constructed humanoids detailed in the Inner Sea Bestiary, and they’re exceedingly rare, so most GMs should be wary of allowing their players to play as one. However, if your GM will allow it, an android can be a great addition to an adventuring party!
Ability Scores: +2 Dexterity, +2 Intelligence, -2 Charisma. Androids are fast and smart but have trouble relating to other races. This makes them ideal choices for Rogues, Witches or Wizards.
Type: Androids are a strange combination of construct and humanoid, and therefore count as both for the purposes of effects that target either type.
Size: Androids are the same size as humans.
Speed: Androids move at the same speed as humans.
Skill Bonus: Androids gain a +2 to the best skill in the game, Perception.
Emotionless: Androids don’t understand the nuances of conversation well, and thus take a -4 penalty to Sense Motive.
Exceptional Senses: Androids have both darkvision 60ft and low-light vision, making them ideal at nighttime stalking.