Feline Affinity

An apex warrior with the feline affinity exhibits the traits and behaviors of lions, panthers, tigers, and other feline species. He tends to be sleek and neatly kept, possesses a cat-like grace, superhuman agility, prefers to do things alone, and possesses a self-assured, nearly arrogant view of his skills. The following affinity traits, combat style feats, and apex powers emulates creatures of the feline species.

Affinity Traits

Agile Moves: The apex warrior gains a +2 bonus on Acrobatics and Climb checks.

Agile Step: The apex warrior ignores difficult terrain when he takes a 5-foot step. The apex warrior must have the canine or feline affinity to select this trait.

Cave Born: The apex warrior gains a +2 bonus on Knowledge (dungeoneering) and Survival checks made underground.

Clawed: The apex warrior grows claws at the ends of his finger, granting 2 claw attacks. This is a primary natural attack that deals 1d4 points of slashing damage. The apex warrior must have the feline or ursine affinity to select this trait.

Fleet-Footed: The apex warrior gains Run as a bonus feat and a +2 bonus on initiative checks. The apex warrior must have the canine or feline affinity to select this trait.

Improved Scent (Ex): The apex warrior gains the Keen Scent ability. The apex warrior must have the scent trait to select this trait.

Keen Senses: The apex warrior gains a +2 bonus on Perception checks.

Natural Swimmer: The apex warrior gains a +2 bonus on Swim checks.

Night Vision: The apex warrior gains low-light vision. If the apex warrior already has low-light vision, its range doubles.

Scent (Ex): The apex warrior gains the Scent ability.

Silent Hunter: The apex warrior reduces the penalty for using Stealth while moving by 5 and can make Stealth checks while running at a –20 penalty (this number includes the penalty reduction from this trait). The apex warrior must have the feline affinity to select this trait.

Sprinter: The apex warrior gains a 10-foot bonus to his speed when using the charge, run, or withdraw actions. The apex warrior must have the canine or feline affinity to select this trait.

Sure-Footed: The apex warrior does not lose his Dexterity bonus to AC when making Climb or Acrobatics checks to cross narrow or slippery surfaces. The apex warrior must have the canine or feline affinity to select this trait.

Toothy: The apex warrior grows large, sharp teeth, granting a bite attack. This is a primary natural attack that deals 1d4 points of piercing damage.