Heritage Overlord (Bloodrager/Sorcerer)

Between the reality-bending sorcerer and the mystically furious bloodrager lays a sort of medium existence. Focused to a greater extent on their bloodline, the heritage overlord finds a middle ground of true devotion to his heritage. (Original Concept by Christos Gurd)

Primary Class: Bloodrager.

Secondary Class: Sorcerer.

Alignment: Any.

Hit Dice: d8.

Bonus Skills and Ranks: The heritage overlord may select three sorcerer skills to add to his class skills in addition to the normal bloodrager class skills. The heritage overlord gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The heritage overlord is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields). A heritage overlord can cast heritage overlord spells while wearing light armor or medium armor without incurring the normal arcane spell failure chance. This does not affect the arcane spell failure chance for arcane spells received from other classes. Like other arcane spellcasters, a heritage overlord wearing heavy armor or wielding a shield incurs a chance of arcane spell failure if the spell in question has somatic components.

Spellcasting: A heritage overlord casts arcane spells drawn from the sorcerer/wizard spell list and the bloodrager spell list. Only sorcerer/wizard spells of 6th level and lower are considered to be part of the heritage overlord spell list. If a spell appears on bot