Swaggering Buccaneer (Swashbuckler/Gunslinger)

Swashbucklers are dueling masters, ever seeking to challenge their enemies to single combat. However, some swashbucklers seek to combine their swordplay with the use of ranged weapons. The swaggering buccaneer employs a host of deeds to enhance both her dueling skills and their use of crossbows and pistols. (Original Concept by Dustyboy)

Primary Class: Swashbuckler.

Secondary Class: Gunslinger.

Alignment: Any.

Hit Dice: d10.

Bonus Skills and Ranks: The swaggering buccaneer selects three gunslinger skills to add to her class skills in addition to the normal swashbuckler class skills, one of which must be Spellcraft. The eldritch brawler gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The swaggering buccaneer is proficient with all simple and martial weapons and one-handed firearms. She is proficient with light armor and with bucklers.

Buccaneer’s Bravado (Ex): At 1st level, a swaggering buccaneer begins play with a pistol of her choice. Her starting weapon is battered, and only she knows how to use it properly. All other creatures treat her gun as if it had the broken condition. If the weapon already has the broken condition, it does not work at all for anyone else trying to use it. This starting weapon can only be sold for scrap (it’s worth 4d10 gp when sold). In addition, the swaggering buccaneer gains the benefits of the Weapon Finesse feat with light or one-handed piercing melee weapons, and she can use her Charisma score in place of Intelligence as a prerequisite for combat feats. This ability counts as having the Weapon Finesse feat for purposes of meeting feat prerequisites. This ability replaces swashbuckler finesse.

Deeds: This is exactly like swashbuckler ability of the same name, except that the swaggering buccaneer must choose three deeds of each level from either the swashbuckler’s or gunslinger’s deeds. Once the deeds are chosen, they cannot be changed.

In addition, the swaggering buccaneer may choose from the following deeds. If the swaggering buccaneer chooses crossbow as her chosen ranged weapon for her sword and pistol ability, she applies any gunslinger deeds she chooses that normally affects firearms to her crossbow instead.

Melee Shooter (Ex): At 1st level, as a swift action when wielding both a light or one-handed piercing melee weapon and a one-handed firearm, the swaggering buccaneer can spend 1 panache point to avoid provoking attacks of opportunity with the first ranged attack made by the one-handed firearm during her turn.

Up Close and Deadly (Ex): At 1st level, when a swaggering buccaneer hits a target with a crossbow or one-handed firearm that is not making a scatter shot, she can spend 1 panache point to deal 1d6 points of extra damage on her next succes