Weeping Executioner (Paladin/Ninja)

(Original Concept by MultiClass Productions)

Primary Class: Paladin.

Secondary Class: Ninja.

Alignment: Any nonevil.

Hit Dice: d10.

Bonus Skills and Ranks: The weeping executioner may select six ninja skills to add to his class skills in addition to the normal paladin class skills, one of which must be Stealth. The weeping executioner gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The weeping executioner is proficient with all simple weapons, plus the kama, katana, kusarigama, nunchaku, sai, shortbow, short sword, shuriken, siangham, and wakizashi. He is also proficient with light armor and medium armor, but not with shields.

Code of Conduct: A weeping executioner never allows lesser evils to distract her from her pursuit of just vengeance.

Oath of Vengeance: At 1st level, a weeping executioner takes the oathbound paladin’s Oath of Vengeance and is tasked with eradication of evil in all its forms.

Divine Ki Pool (Su): Starting at 2nd level, a weeping executioner gains a pool of divine ki points, supernatural energy granted by her devotion to her cause that she can use to accomplish amazing feats. The number of points in the weeping executioner’s divine ki pool is equal to 1/2 her weeping executioner level + her Charisma modifier. As long as she has at least 1 point in her divine ki pool, she treats any Acrobatics skill check made to jump as if she had a running start. At 13th level, she also reduces the DC of Acrobatics skill checks made to jump by 1/2 (although she still cannot move farther than her speed allows).

By spending 1 point from her divine ki