Alahazra (Iconic Oracle 7)

Only those who refuse to see truth are truly blind. Such is the verdict of Alahazra, bride of the sun and prophet of the burning sands.

Alahazra (Iconic Oracle 7)

CR 7

XP 3,200

Female Human Oracle 7

LG Medium humanoid (human)

Init +2; Senses darkvision 60 ft., Perception +1

DEFENSE

AC 19, touch 14, flat-footed 17 (+5 armor, +1 deflection, +2 Dex, +1 dodge, +1 natural)

hp 42 (7d8+7)

Fort +2, Ref +4, Will +8

Weaknesses oracle's curse (clouded vision)

OFFENSE

Speed 30 ft.

Melee +1 quarterstaff +6 (1d6 + 1) or touch of flame +5 touch (1d6 + 3 fire)

Ranged sling +7 (1d4)

Special Attacks heat aura 3/day (3d4 fire, DC18), touch of flame 9/day (1d6 + 3 fire)

Oracle Spells Known (CL 7th; concentration +10 [+14 cast defensively])

3rd (5/day) - cure serious wounds, fireball (DC 19), sacred bond, searing light (DC 18)

2nd (8/day) - bull’s strength, cure moderate wounds, eagle’s splendor, oracle’s burden (DC 17), resist energy

1st (8/day) - burning hands (DC 17), cure light wounds, divine favor, doom (DC 16), magic stone, obscuring mist, protection from evil

0th (at will) - detect magic, guidance, read magic, resistance, spark, stabilize, virtue

Mystery Flame

TACTICS

Before Combat Alahazra will cast eagle’s splendor on herself to boost her spell DCs and cast sacred bond on an ally who will enter melee

During Combat Alahazra prefers to stay out of melee, casting spells like fireball and searing light at her enemies from range, healing her allies at the same time using the Glorious Heat feat.. If one of her enemies uses a ranged weapon, she casts oracle’s burden on him to reduce his visual range. If forced into melee, Alahazra will activate her heat aura ability and then use touch of flame to deal additional fire damage to her enemies.

STATISTICS

Str 10, Dex 14, Con 10, Int 13, Wis 12, Cha 21

Base Atk +5; CMB +5; CMD 18

Feats Abundant Revelations (heat aura), Combat Casting, Dodge, Elemental Focus (fire), Glorious Heat

Skills Acrobatics +12, Climb +10, Diplomacy +15, Heal +11 (+13 with healer's kit), Knowledge (history) +11, Spellcraft +11

Languages Common, Draconic

SQ revelation (burning magic, heat aura, touch of flame)

Combat Gear  scroll of aid, scroll of magic circle against evil, scroll of protection from energy (3), scroll of shield of faith, scroll of summon monster II, scroll of weapon of awe, scroll of wrathful mantle, thunderstone, wand of cure light wounds (50 charges), wand of admonishing ray (50 charges); Other Gear +2 studded leather armor, +1 quarterstaff, amulet of natural armor +1, sling with 10 bullets, backpack, fortune-telling bones, two golden bracelets worth 100gp each, headband of alluring charisma +2, healer’s kit, rations (6), ring of protection +1, scroll of bear’s endurance, scroll of cat’s grace, scroll of continual flame, scroll of diagnose disease, scroll of fox’s cunning, scroll of lesser restoration (2) silver holy symbol, spell component pouch, 385 gp

DESCRIPTION

Alahazra was born in a small Rahadoumi town east of Manaket, one of the many way stations on the caravan route known as the Path of Salt, which leads from Azir all the way to distant Sothis and takes its name from the waves of the Inner Sea and the dried tears of the slave chains that march along it. The daughter of a wealthy and widowed wainwright, Alahazra wanted for nothing, growing up with the best tutors money could buy, all the time being groomed for a potentially lucrative marriage, or perhaps even induction into the Occularium, Manaket's prestigious wizard's college.

All of that changed on the morning when sixteen-year-old Alahazra woke to find herself suddenly and inexplicably blind, her eyes clouded by a white mist that gave her only vague outlines of her surroundings. Beside himself with grief, her father called in the best healers to be found in the godless land, only to discover that the situation was worse than he could have imagined. For when the bards with the healing touch reached out to the fevered child, they were suddenly cast back by a blast of flames that burned the girl's sickbed but left her magically unharmed. Yet even this might have been bearable, had the fleeing bards not revealed the rest of their discovery: that the girl's flames bore no hint of sorcery or arcana. Though Alahazra's staunchly atheist father could scarcely believe it, his proper Rahadoumi household harbored a burgeoning cleric.

Confronted by her enraged father and frightened by the new abilities that she felt burning inside her skin, Alahazra protested her innocence loud and long, but to no avail. Sickened by what he saw as a betrayal of both his trust and his national pride, Alahazra's father did his daughter a final kindness and cast her out with no more than the clothes on her back, instructing her to run before the Pure Legion arrived to take her into custody—and let her gods be her new family, for she no longer had one in Rahadoum.

Now a grown woman, and still attractive enough to turn the heads of slaves and rich men alike, Alahazra is kind but distant, often letting conversation drop in favor of taking in the sounds and smells of her environment. When she does speak, in her low, throaty voice, her words have the weight of command. Alahazra has little patience for fools (most notably those who let money or pride blind them to truth and justice), yet also has a soft spot for orphans, and in her own stern way often sees herself as the mother to her adventuring companions. Though she maintains that she has never worshiped a god—the cornerstone of her bitterness toward both her father and her homeland—she has come to respect a wide variety of deities, whom she refers to as "powerful and strategic allies." And while her detractors might call her cold, in battle Alahazra's burning rage—especially toward injustice and intolerance—still comes roiling out in a wall of divine flame.

Section 15: Copyright Notice

Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.