Ascetic Savage (Barbarian/Monk)
(Original Concept by Desidero)
Primary: Barbarian.
Secondary: Monk.
Alignment: An ascetic savage’s alignment must be neutral along either the law/chaos or good/evil axis, or both.
Hit Dice: d10.
Bonus Skills and Ranks: The ascetic savage selects three monk skills to add to her class skills in addition to the normal barbarian class skills. The ascetic savage gains a number of ranks at each level equal to 4 + Int modifier.
Weapon and Armor Proficiency: The ascetic savage is proficient with all simple and martial weapons, plus the kama, nunchaku, sai, shuriken, siangham, and temple sword*. The ascetic savage is not proficient with any type of armor or shields.
AC Bonus (Su): At 1st level, when an ascetic savage is unarmored and unencumbered, she adds her Wisdom bonus (if any) to her AC and her CMD. In addition, she gains a +1 bonus to AC and CMD at 4th level. This bonus increases by 1 for every four an ascetic savage levels thereafter, up to a maximum of +5 at 20th level. These bonuses to AC apply even against touch attacks or when the ascetic savage is flat-footed. An ascetic savage loses these bonuses when she is immobilized or helpless, is wearing any armor, is carrying a shield, or is carrying a medium or heavy load. This ability replaces light armor and medium armor proficiency.
Unarmed Strike (Ex): At 2nd level, an ascetic savage gains the monk’s unarmed strike ability and deals 1d6 points of damage with each unarmed attack. At 6th level and every four levels thereafter, this damage increases by 1 damage die category (1d8 at 6th, 1d10 at 10th, 2d6 at 14th , and 2d8 at 18th level). These unarmed damage values are for a Medium ascetic savage. A Small ascetic savage deals 1 damage die smaller (1d4 at 2nd, 1d6 at 6th, 1d8 at 10th, 1d10 at 14th, and 2d6 at 18th level), while a Large sorcerer deals 1 damage die category larger (1d8 at 2nd, 1d8 at 6th, 2d6 at 10th, 2d8 at 14th, and 2d10 at 18th level). In addition, an ascetic savage can make an unarmed strike while wielding any monk weapon. This ability replaces the rage power gained at 2nd level.
Flurry of Blows (Ex): At 3rd level, an ascetic savage gains the barbarian’s flurry of blows ability. The ascetic savage cannot use flurry of blows while raging unless she makes a successful focus mind attempt and expends 1 round of rage. This ability otherwise functions as the monk’s flurry of blows ability and replaces trap sense and the rage powers gained at 8th and 16th level.
Focus Mind (Ex): Starting at 3rd level, an ascetic savage can focus her mind for 1 round while raging as a free action. This allows her to use abilities that require a calm and focused mind, including her flurry of blows, focus strike, slow fall, high jump, and quivering palm abilities. The ascetic savage must make a new focus mind attempt each time she uses one of her focus abilities during rage.
To calm her mind during rage, the ascetic savage must make a successful Will saving throw (DC 10 + 1/2 her ascetic savage level + her Constitution modifier). If the save is successful, she can