Water Terrain
Wild Marks
A wild aegis with Water as his favored terrain chooses from the following wild marks.
Hydro Cannon: The wild aegis can create a wave of water to strike the target’s square. The target must make a successful Reflex save or be subject to a bull rush. At 12th level, the DC to save against this bull rush effect increases by +2.
Impeding Mist: The wild aegis can create difficult terrain in the form of a semi-solid misty vapor. The space he occupies and all of the squares adjacent to him become difficult terrain for 1 round per wild aegis level. Also, the vapor obscures all sight, including darkvision, beyond 5 feet. This mist does not function under water.
Poison Sting: The wild aegis’s touch can make the target ill. The wild aegis must succeed on a melee touch attack. If successful, the target must make a successful Fortitude save or become sickened for 1 round per level of the wild aegis.
Rainstorm: The wild aegis can create a rainstorm in the target’s square. The target must make a succe