Velocity Master (Monk/Magus)
The monk’s search for self–perfection takes many forms. For some, this implies a desire to become living embodiments of speed, like lightning on the battlefield, striking at enemies before they can react or see the attack coming. These individuals sacrifice physical strength and endurance and renounce their oath of self–discipline to tap into arcane magic and enhance their mobility with all existing means. It is these who become velocity masters. (Original Concept by Bardess)
Primary Class: Monk.
Secondary Class: Magus.
Hit Dice: d8.
Bonus Skills and Ranks: The velocity master selects three magus skills to add to his class skills in addition to the normal monk class skills, one of which must be Spellcraft (Int). The velocity master gains a number of ranks at each level equal to 4 + Int modifier.
Weapon and Armor Proficiency: The velocity master is proficient with all simple and martial weapons, plus the kama, nunchaku, sai, shuriken, siangham, and temple sword. A velocity master is also proficient with light armor. She can use spell-related ki powers while wearing light armor without incurring the normal arcane spell failure chance. When wearing medium armor, light armor, armor, using a shield, or carrying a medium or heavy load, a velocity master loses his AC bonus, as well as his fast movement and flurry of blows abilities. Like any other arcane spellcaster, a velocity master wearing medium armor, heavy armor, or using a shield incurs a chance of arcane spell failure if the spell-related ki power in question has a somatic component. A multiclass velocity masterstill incurs the normal arcane spell failure chance for arcane spells received from other classes.
Arcane Ki Pool (Su): At 1st level, a the velocity master gains a reservoir of mystical arcane energy that he can draw upon to fuel his ki powers, enhance his weapon or unarmed attacks, and use spell-like abilities. This arcane ki pool has a number of points equal to 1/2 his velocity master level (minimum 1) + his Wisdom modifier.
By spending 1 point from his ki pool, a velocity master can do one of the following:
Make one additional attack at his highest attack bonus when making a flurry of blows attack, or
Increase his speed by 20 feet for 1 round, or
Give himself a +4 dodge bonus to AC for 1 round.
Each of these powers is activated as a swift action.
At 1st level, a velocity master can expend 1 point from his arcane ki pool as a swift action to grant his unarmed strikes or any weapon he is holding a +1 enhancement bonus for 1 minute. For every four levels beyond 1st, the weapon gains another +1 enhancement bonus, to a maximum of +5 at 17th level. These bonuses can b