Sword Dancer (Magus/Bard)
Somewhere between the musical talent of the bard and the magus's dedication to the arcane lie the talents of the sword dancer. He is a warrior, as skilled in combat as his cousins. And while he is a spellcaster who primarily casts the magus's combat-focused spells, he weaves song and dance into his every action. He can learn performance-themed spells not normally available to a magus, and instead of blending combat with wizardry, he gains the ability to dance through the fray, attacking with musical precision. (Original Concept by Unknown)
Primary Class: Magus.
Secondary Class: Bard.
Hit Dice: d8.
Bonus Skills and Ranks: A sword dancer selects three bard skills to add to his class skills in addition to the normal magus class skills, one of which must be Perform (dance). The sword dancer gains a number of ranks at each level equal to 4 + Int.
Weapon and Armor Proficiency: A sword dancer is proficient with all simple and martial weapons, with light armor, but not with shields. He can cast arcane spells while wearing light armor without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a sword dance wearing medium armor, heavy armor, or a shield incurs a chance of arcane spell failure if the spell in question has a somatic component.
Spellcasting: A sword dancer casts arcane spells drawn from the magus spell list presented in Chapter 1 of Ultimate Magic, in addition to a number of bard spells listed below. He can cast any spell he knows without preparing it ahead of time. To learn or cast a spell, a sword dancer must have a Charisma score equal to at least 10 + the spell level. The DC for a saving throw against a sword dancer's spell is 10 + the spell level + the sword dancer's Charisma modifier.
Like other spellcasters, a sword dancer can cast only a certain number of spells of each spell level per day. His base daily spell allotment spells known are both presented on the tables in this entry. In addition, he receives bonus spells per day if he has a high Charisma score. A sword dancer's selection of spells is extremely limited.
Every sword dancer spell has both verbal and somatic components in addition to their normal components, unless the sword dancer is using the Silent Spell or Still Spell feats.
The sword dancer adds the following bard spells to his spell list at the indicated levels: 0th–ghost sound, lullaby; 1st–chord of shards, dancing lantern*, solid note*, ventriloquism;