Weather Sphere
With power over storm and sky, you can call down the wrath of the gods upon the world below.
Granted Powers: You gain Channel Endurance as a bonus feat, even if you do not meet the
prerequisites. In addition, you add Knowledge (nature) (Int), Perception (Wis), and Survival (Wis) to your list of class skills.
Sphere Powers: You can select your sphere powers from the powers and revelations granted by the
following sources.
Domain/Subdomain: Weather/Monsoon, Seasons, Storms
Blessing: Weather
Inquisition: Vengeance
Mystery: Apocalypse (defy elements and erosion touch revelations only), Flame (firestorm, gaze of flames, and touch of flame revelations only), Solar (blistering caress and solar wind revelations only), Water (water sight and wintry touch revelations only), Wind (touch of electricity, thunderburst, and wind sight revelations only), Winter (blizzard, snow sight, and wintry touch revelations only)
Divine Eminence (Sp): You can cast nature’s wrath once per week as your divine eminence ability.
Sphere Spells: You add the following spells to your spell list, at the indicated spell levels.
0th—drench, know direction
1st—goodberry, obscuring mist, read weather
2nd—aggressive thundercloud, cloud of seasickness, fog cloud, frost fall, fury of the sun, track ship
3rd—ash storm, call lightning, cup of dust, ward of the season
4th—aggressive thundercloud (greater), blight, sleet storm, volcanic storm
5th—call lightning storm, ice storm
6th—control winds, sirocco
7th—control weather
8th—sunburst, whirlwind
9th—storm of vengeance