Elemental Warden (Ranger/Wizard)

Rangers tend to dwell as lone guardians of their chosen terrain. However, some delve further into the bond between man and the land, developing a strong affinity towards a particular element of the natural world–air, earth, fire, or water. These protectors, otherwise known as elemental wardens, draw upon elemental magic to increase the power of their spells, obtain special resistances, or alter their transform their animal companions into creatures of the elemental planes. (Original Concept by Elghinn Lightbringer)

Primary Class: Ranger.

Secondary Class: Wizard.

Alignment: Any.

Hit Dice: d8.

Bonus Skills and Ranks: The elemental warden may select three wizard skills to add to his class skills in addition to the normal ranger class skills. The elemental warden gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The elemental warden is proficient with all simple and martial weapons. An elemental warden is also proficient with light and medium armor.

Spellcasting: The elemental warden casts divine spells drawn from the ranger’s spell list, and adds his elemental school spells to his list at the indicated spell levels (see Elemental School). An elemental warden otherwise learns, prepares, and casts spells as a ranger equal to his elemental warden level. An elemental warden receives bonus spells per day if he has a high Wisdom score.